What is Co-creation?
Wikipedia is, in this case, something of an ironic starting point to find out more, given that the platform is itself a co-creative enterprise.
Co-creation via Wikipedia
Thanks to the lack of deep linking, you’ll have to navigate to Slide 4 in this deck if you’d like to see the five types of Makers (this is from 2015, your mileage may vary today):
The Makers’s Manual via SlideShare (remember, advance to slide 4)
The Maker Movement has established a basis for co-creation as an idea already working, with collaboration between makers of Maker products (Arduino is perhaps most notable for longevity, but there are so many more today) and their customers. Today, more companies large and small, research groups, and independant developers and Makers are including their users in the process to turn out better results and better relationships with their users and customers for the next projects into the future.
As mentioned, designing products and services for customers without considering specific needs and requirements can go wrong, especially when it comes to assitive technologies, where development time and costs are big numbers and the outcomes can be huge if the results actually work for people. Sometimes, they do not.
When disability tech is just a marketing exercise (The Outline)
The take home message to consider into the future, is whether you can include the people who will be using your products and services, in the development process early, and let them help you make better versions of what they need, so that everybody wins.
Can it be done? (Yes)
This Episode
Innovation and Co-Creation via Anchor.fm
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